Description
Endurance influences the amount of stamina and the rate of exhaustion while running or jumping, as well as holding and recovering breath.
Leveling up
The Endurance skill is improved by sprinting without the overweight status effect, and by working out in the Hideout gym.
Effects
- Increases breath holding time by [{0:0.#%}]
- Increases stamina by [{0:0.#%}]
- Reduces jump stamina drain by [{0:0.#%}]
- Reduces breath recovery time by [{0:0.#%}]
- Increases arm endurance
Elite effects
- Breathing is independent of energy
Skill system rules
These values come from the current client configuration. Weapon-only rules are shown only for weapon skills.
- Experience per level
- 100 XP / level
- General skill gain rate
- ×0.4
Base experience required to gain one skill level.
Global rate used when calculating regular skill progress.
Additional guides
Skill effects
• 提升耐力(每级提升 1% → 精英级提升 50%) • 减少跳跃耐力消耗(每级减少 0.6% → 精英级减少 30%) • 增加屏息时间(每级增加 2% → 精英级增加 100%) • 缩短呼吸恢复时间(每级缩短 1% → 精英级缩短 50%) • 精英级:提升耐力(+20% → 总计 +70%) • 精英级:手臂耐力增强 • 精英级别:呼吸与能量无关
Hideout requirements
• 升级2级加热器 需要此技能达到 1 级 • 升级 2 级安保 需要此技能达到 2 级
How to level
• 步行时不超重 • 在健身房完成健身(QTE) • 完成任务“快枪手” • 在没有超重的情况下进行短跑
Special notes
• 在战局开始时使用针剂暂时增加负重能力或力量,通常会使玩家的负重低于超重标准,从而可以提升耐力等级。
