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Nikita Buyanov
@nikgeneburn · Jul 29, 04:23 AM
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Escape from Tarkov
@tarkov · Jul 27, 10:00 PM
One of the changes coming in update 1.1.0.0 for #EscapefromTarkov is a rework of the side task system. The vast majority of tasks will no longer be organized into chains where each new task unlocks only after completing the previous one. Instead, they will be tied to trader loyalty levels. At LL1 with a trader, a set of basic tasks will be available. To advance to LL2, you will need to complete several of them. Each new LL will unlock a new set of increasingly more challenging tasks. The rewards for these tasks will be more focused on cash - unlike the current system, where a significant portion of the payout consists of barter items and equipment. Most trade offers will become available immediately upon reaching a new LL with a trader, without being tied to a specific task. For example, the Tri-Zip backpack will unlock at Ragman LL3, and the DevTac Ronin helmet - at Mechanic LL2. Some tasks will remain exceptions to this new system and will continue to unlock in chains regardless of traders’ LL. Rewards for these tasks will include especially rare trade offers or crafts. The key rewards from such task chains will be displayed as soon as you accept the first task. This will allow players to see in advance what they can ultimately earn. The main goal of these changes is to make progression less linear and less dependent on specific tasks, providing more ways to gain access to useful items.
Escape from Tarkov: Arena
@tarkovarena · Jul 28, 12:07 AM
We’re continuing to improve the gameplay experience in #TarkovArena. Our new automatic reconnect system gets you back into the fight faster after a connection loss. If your connection drops, the game will automatically reconnect you to the match without sending you back to the main menu, reducing the time it takes to return to the action. Has reconnecting become faster since the latest update? Let us know in the comments!