Description

Assault Rifle handling skill improves the overall handling, reduces recoil and reload time of this weapon type.

Leveling up

The Assault Rifles weapon skill is improved by firing and reloading the corresponding weapon type.

Effects

  • Assault carbine
  • Assault Rifles
  • Assault rifle

Weapon skill values

Shot
0.13
Reload
0.032
Chamber
0.13
Fix malfunction
0.13

Skill system rules

These values come from the current client configuration. Weapon-only rules are shown only for weapon skills.

Experience per level
100 XP / level

Base experience required to gain one skill level.

General skill gain rate
×0.4

Global rate used when calculating regular skill progress.

Weapon skill gain rate
×1

Global rate used when calculating weapon-skill progress.

Recoil reduction per level
0.3% / level

Recoil reduction granted by each weapon-skill level.

Bipod ergonomics bonus
+0.5 / level

Ergonomics gained per weapon-skill level while using a bipod.

Mounted ergonomics bonus
+0.2 / level

Ergonomics gained per weapon-skill level while mounting a weapon.

Additional guides

Skill effects

• 提升装填速度(每级提升0.4% → 精英级提升20%) • 提升武器切换速度(每级提升0.8% → 精英级提升40%) • 降低武器后坐力(每级降低 0.3% → 精英级降低 15%) • 提升武器人体工学性能(每级提升 0.2% → 精英级提升 10%) • 精英级别:在任何体力条件下,前3秒保持稳定瞄准 • 精英级:双倍精通增益

How to level

• 突击步枪技能可以在使用对应类别的武器击中敌人、换弹时得到提升。 • 完成任务“恐吓者” • 完成任务“清洁工” • 完成任务“安慰奖”

Special notes

• 对于可从顶部装弹的武器,每次装弹都算作一次单独的装弹。如果突袭开始时 SKS步枪枪膛内没有子弹,那么通过反复装弹可以快速获得分数。 每次射击都会将一发子弹抛到地上,所以要使用便宜的弹药或者从地上捡起来。